

05/02/2025 01:11:30 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:30 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:30 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:30 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:30 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:30 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:30 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:30 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:30 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:30 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:30 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:31!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR :  -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 01:11:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:32 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:32 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:32 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:32 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:33 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:33 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:33 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:33 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:34 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:34 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:34 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:34 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:35 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:35 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:35!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR :  -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.GetMinimumCohesiveSpeed(List`1 Units, Single Altitude, Throttle throttle)
   at Command_Core.Group.GetMinimumCohesiveSpeed(Throttle throttle, Single Altitude)
   at Command_Core.Group.get_MinPossibleThrottleSetting()
   at Command.SpeedAlt.mL7uQdZWq6IGBT5kgnDr(Object )
   at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:41 -- Bv1.07 - Build 1544 -- Collection was modified; enumeration operation may not execute. -- Scen : Global Britain v4 -- DB :  -- Exception: Collection was modified; enumeration operation may not execute.
Stack Trace:    at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
   at System.Collections.Generic.Dictionary`2.Enumerator.MoveNext()
   at MQUVP0pT0AW2TVC5CMPW.VKNpaTeyH9t(Object , MQUVP0pT0AW2TVC5CMPW )
   at Command.FuelViewModel.Refresh()
Call Stack & Error details: 
Error at 999999: 

05/02/2025 01:11:47 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:47 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:47 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:47 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:48 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:48 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:48 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:48 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:49 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:49 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:49 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:49 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:50 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:50 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:50 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:50 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:51 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:51 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:51 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:51 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:52!!!WARNING!!! EXCEPTION FUSE REACHED (x20 exceptions) FOR :  -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.

05/02/2025 01:11:57!!!WARNING!!! EXCEPTION FUSE REACHED (x400 exceptions) FOR :  -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.TrJPRBCkSn(ActiveUnit  , Boolean  )
   at Command.MainForm.CL_DrawIlluminationVectors()
Call Stack & Error details: 
Error at 200151: Object reference not set to an instance of an object.

05/02/2025 02:14:55 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.prWQaThkDss(Boolean  )
   at Command_Core.Group.DesignateGroupLead_Auto()
Call Stack & Error details: 
Error at 100598: 

05/02/2025 02:15:48!!!WARNING!!! EXCEPTION FUSE REACHED (x400 exceptions) FOR :  -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.SpeedAlt.RefreshForm(Boolean RefreshEvenIfNotVisible)
Call Stack & Error details: 
Error at 200637: Object reference not set to an instance of an object.
--------------- Starting new GUI-client session - 05/02/2025 16:27:31 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732411.4Mo
Available RAM : 21640.5Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 16:32:07 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732411.4Mo
Available RAM : 21567.2Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.


05/02/2025 16:42:31 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command.MainForm.IBsPOmagSq(Unit  )
Call Stack & Error details: 
Error at 200281: Object reference not set to an instance of an object.

05/02/2025 20:03:28 -- Bv1.07 - Build 1544 -- Object reference not set to an instance of an object. -- Scen : Global Britain v4 -- DB :  -- Exception: Object reference not set to an instance of an object.
Stack Trace:    at Command_Core.Group.prWQaThkDss(Boolean  )
   at Command_Core.Group.DesignateGroupLead_Auto()
Call Stack & Error details: 
Error at 100598: 

05/02/2025 21:21:40 -- Bv1.07 - Build 1544 -- Collection was modified; enumeration operation may not execute. -- Scen : Global Britain v4 -- DB :  -- Exception: Collection was modified; enumeration operation may not execute.
Stack Trace:    at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource)
   at System.Collections.Generic.Dictionary`2.ValueCollection.Enumerator.MoveNext()
   at MQUVP0pT0AW2TVC5CMPW.VKNpaTeyH9t(Object , MQUVP0pT0AW2TVC5CMPW )
   at Command_Core.Group.zQLQa392VgX(ActiveUnit  )
Call Stack & Error details: 
Error at 100602: 
--------------- Starting new GUI-client session - 05/02/2025 21:36:16 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732411.4Mo
Available RAM : 19781Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 21:43:31 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732411.4Mo
Available RAM : 20804.6Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 21:47:26 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732411.5Mo
Available RAM : 20701.7Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 21:50:31 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732411.4Mo
Available RAM : 20573.1Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 21:54:30 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732433.4Mo
Available RAM : 20708.1Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 21:57:09 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732433.4Mo
Available RAM : 20650.2Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 22:01:27 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732433.5Mo
Available RAM : 24085.8Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 22:15:37 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732433.4Mo
Available RAM : 23448.4Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<


--------------- Starting new GUI-client session - 05/02/2025 22:21:00 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732435.5Mo
Available RAM : 20580Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<


--------------- Starting new GUI-client session - 05/02/2025 22:28:02 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732435.5Mo
Available RAM : 20582.3Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 22:30:30 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732433.5Mo
Available RAM : 20581.3Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 22:33:19 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732435.6Mo
Available RAM : 20618.3Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 22:35:26 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732433.5Mo
Available RAM : 20599.5Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 22:36:34 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732435.5Mo
Available RAM : 20585.1Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 22:38:37 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732433.4Mo
Available RAM : 20522.1Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 22:45:35 Build v1.07 - Build 1527 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732384Mo
Available RAM : 20417.7Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<


--------------- Starting new GUI-client session - 05/02/2025 22:49:48 Build v1.07 - Build 1527 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732384Mo
Available RAM : 20339.1Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<


--------------- Starting new GUI-client session - 05/02/2025 22:52:24 Build v1.07 - Build 1527 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732384Mo
Available RAM : 20316.4Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<


--------------- Starting new GUI-client session - 05/02/2025 22:56:30 Build v1.07 - Build 1527 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732384Mo
Available RAM : 20274.2Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<


--------------- Starting new GUI-client session - 05/02/2025 22:59:16 Build v1.07 - Build 1527 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732384Mo
Available RAM : 20211.1Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<


--------------- Starting new GUI-client session - 05/02/2025 23:01:46 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732433.4Mo
Available RAM : 20989.7Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<


--------------- Starting new GUI-client session - 05/02/2025 23:02:45 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732435.5Mo
Available RAM : 20231.2Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<


--------------- Starting new GUI-client session - 05/02/2025 23:04:36 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732411.4Mo
Available RAM : 20107.7Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 23:20:37 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732433.4Mo
Available RAM : 20250.9Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 23:23:33 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732433.4Mo
Available RAM : 20268.5Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 23:25:19 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732433.4Mo
Available RAM : 20291.4Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 23:27:00 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732433.4Mo
Available RAM : 20311.9Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 23:29:21 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732411.4Mo
Available RAM : 20252.7Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 23:38:19 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732435.6Mo
Available RAM : 20200.2Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.

--------------- Starting new GUI-client session - 05/02/2025 23:41:48 Build v1.07 - Build 1544 -----------------

User's machine 
Machine's name : DESKTOP-FEP4DH7
Thread's culture : en-GB
Installed culture : en-GB
Available virtual memory : 140732433.4Mo
Available RAM : 19973.1Mo
Total virtual memory : 140737488.2Mo
Total RAM : 34280.8Mo
OS name : Microsoft Windows 11 Pro
OS platform : Win32NT
OS version : 6.2.9200.0
>>Running as administrator. <<

Successfully loaded Sim Configuration.
Discovering DPI
DPI_scale = 0
DPI registry setting, HKEY_CURRENT_USER\Control Panel\Desktop\LogPixels:96.
Showing splash screen.
Loading splash image
Splash image loaded
Client.Initalize
Initialization started.
Starting initializing Sim Core.
Successfully started database scan.
Loaded terrain grids (BGD).
Successfully created Sim World.
Done initializing Sim Core.
Successfully initialized Sim Core.
Successfully switched to High Performance power plan.
Successfully loaded Lua UI Handlers.
Successfully created new game.
Successfully set database hash value.
Successfully completed Set Current Scenario.
Successfully initialized Lua.
Successfully cached map symbols.
Successfully created new scenario.
Initialization completed.
Wait for terrain to load.
Terrain loaded.
Starting loading MainForm.
Configured MainForm working area
License: Command full version
Configured range ring colors
Loaded Reference Points Color, Plotted Course and Waypoint Color
Done loading MainForm.
Calling MainForm_Shown.
Populated CanalList.
Added World Window panel.
Built database list.
Preparing Wold Window.
Preparing Wold Window done.
Prepared Wold Window.
Calling MainForm_Shown: Show window.
Closed splash screen.
Showed Start Game window.
Finished MainForm_Shown.
DXNTRACE-INIT: Initializing DX11 renderer.
DXNTRACE-INIT: Initialized DX11 renderer.
